A behavior object.
Properties
| Property | Type | Access | Description |
|---|---|---|---|
| behaviorEvent |
BehaviorEvents
: MOUSE_UP MOUSE_DOWN MOUSE_ENTER MOUSE_EXIT ON_FOCUS ON_BLUR |
r/w | The event which triggers the behavior |
| enableBehavior | bool | r/w | If true, the behavior is enabled. |
| id | number | readonly | The unique ID of the Behavior. |
| index | number | readonly | The index of the Behavior within its containing object. |
| label | string | r/w | A property that can be set to any string. |
| name | string | readonly | The name of the Behavior. |
| parent | any | readonly | The parent of the Behavior (a FormField or Button). |
| properties | Object | r/w | A property that allows setting of several properties at the same time. |
Methods
string extractLabel (key:
string)
Gets the label value associated with the specified key.
| Parameter | Type | Description |
|---|---|---|
| key | string | The key. |
Array of Behavior
getElements ()
Resolves the object specifier, creating an array of object references.
void insertLabel (key:
string, value:
string)
Sets the label to the value associated with the specified key.
| Parameter | Type | Description |
|---|---|---|
| key | string | The key. |
| value | string | The value. |
void remove ()
Deletes the Behavior.
string toSource ()
Generates a string which, if executed, will return the Behavior.
string toSpecifier ()
Retrieves the object specifier.
Used in:
Behaviors.previousItem ( obj: Behavior)Behaviors.nextItem ( obj: Behavior)
Returned by:
Array of Behavior Behavior.getElements ( )Behavior Behaviors.anyItem ( )
Array of Behavior Behaviors.everyItem ( )
Behavior Behaviors.firstItem ( )
Behavior Behaviors.item ( index: any )
Behavior Behaviors.itemByID ( id: number )
Behavior Behaviors.itemByName ( name: string )
Array of Behavior Behaviors.itemByRange ( from: any, to: any )
Behavior Behaviors.lastItem ( )
Behavior Behaviors.middleItem ( )
Behavior Behaviors.nextItem ( obj: Behavior )
Behavior Behaviors.previousItem ( obj: Behavior )